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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Holder Codeibi 8JMKD3MGPEW34M/46T9EHH
Identifier6qtX3pFwXQZeBBx/w9wRu
Repositorysid.inpe.br/banon/2002/11.13.11.02
Last Update2002:11.13.02.00.00 (UTC) administrator
Metadata Repositorysid.inpe.br/banon/2002/11.13.11.02.47
Metadata Last Update2022:06.14.00.12.13 (UTC) administrator
DOI10.1109/SIBGRA.2000.883914
Citation KeySzwarcmanFeijCost:2000:FrNeRe
TitleA framework for networked reactive characters
Year2000
Access Date2024, May 04
Number of Files1
Size779 KiB
2. Context
Author1 Szwarcman, Dilza
2 Feijó, Bruno
3 Costa, Mônica
EditorCarvalho, Paulo Cezar Pinto
Walter, Marcelo
Conference NameBrazilian Symposium on Computer Graphics and Image Processing, 13 (SIBGRAPI)
Conference LocationGramado, RS, Brazil
Date17-20 Oct. 2000
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Pages203-210
Book TitleProceedings
Tertiary TypeFull Paper
OrganizationSBC - Brazilian Computer Society
History (UTC)2008-07-17 14:10:51 :: administrator -> banon ::
2008-08-26 15:23:02 :: banon -> administrator ::
2009-08-13 20:37:02 :: administrator -> banon ::
2010-08-28 20:00:11 :: banon -> administrator ::
2022-06-14 00:12:13 :: administrator -> :: 2000
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
Version Typefinaldraft
Keywordsvirtual reality
networked reactive characters
distributed reactive characters
computer network
innovative concepts
shared state management
behavioral accuracy
visual soundness
clones
dead reckoning
autonomy
open architecture toolkit
Bamboo
reactive environments
smooth animations
AbstractThe paper presents a framework for distributed reactive characters on a computer network and proposes innovative concepts for shared state management. Firstly, behavioral accuracy is defined in terms of three types of state (physical, procedural and emotional). Secondly, visual soundness, a concept inversely proportional to behavioral accuracy, is associated with the autonomy of clones. Thirdly, the usual concept of dead reckoning is relaxed by exploring the idea of autonomy, which is the basis for networked reactive characters. The framework, built on top of an open architecture toolkit called Bamboo, can gracefully cope with reactive environments producing good levels of visual soundness, which results in smooth animations, and behavioral accuracy.
Arrangement 1urlib.net > SDLA > Fonds > SIBGRAPI 2000 > A framework for...
Arrangement 2urlib.net > SDLA > Fonds > Full Index > A framework for...
doc Directory Contentaccess
source Directory Contentthere are no files
agreement Directory Contentthere are no files
4. Conditions of access and use
data URLhttp://urlib.net/ibi/6qtX3pFwXQZeBBx/w9wRu
zipped data URLhttp://urlib.net/zip/6qtX3pFwXQZeBBx/w9wRu
Target File203-210.pdf
User Groupadministrator
Visibilityshown
5. Allied materials
Next Higher Units8JMKD3MGPEW34M/46PN6AP
8JMKD3MGPEW34M/4742MCS
Citing Item Listsid.inpe.br/sibgrapi/2022/04.27.03.08 2
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
6. Notes
NotesThe conference was held in Gramado, RS, Brazil, from October 17 to 20.
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